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Malicious Malfunction (NEO-110) - [Kamigawa: Neon Dynasty]

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Malicious Malfunction (NEO-110) - [Kamigawa: Neon Dynasty]

Sorcery
Uncommon
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Sorcery
Uncommon
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Select Condition
From $0.37
Malicious Malfunction (NEO-110) - [Kamigawa: Neon Dynasty]
$0.37

Description

Sorcery
Uncommon
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Malicious Malfunction (NEO-110) - [Kamigawa: Neon Dynasty] | Emmett's ToyStop